
This Ammo Power pairs well with the Sniper Rifle, and most especially the Submachine Gun, which further improves its damage due to the Weapon’s rapid fire rate and inherent efficacy against Shields. In order to stun enemies briefly and to overheat their Weapons for a period of time, you’ll need to break through their defenses first. What’s also nice about this, similar to other Ammo Powers, is that its effectiveness lasts until you switch to using another special type of Ammo. Ammo Powersĭisruptor Ammo works very well against Synthetics like Geth Hunters and YMIR Mechs by shredding their Shields and HP to pieces.

Note that the number of Squad Points I’ve allocated is based on reaching Level 30. In this section, I’ll talk about the different Ammo, Tech and Bonus Powers that you should focus on to make the most out of your Assassin Infiltrator Build. As such, this makes them deadlier from any range possible. The Assassin Specialization boosts the Infiltrator’s potential by increasing their Weapon and Power Damage. If you’re only going to shoot enemies at close range, which used to be this Class’s weakness back in Mass Effect 1, you can switch to wielding a Submachine Gun.

Heavy Pistols can hit fast-moving targets from close to mid-range distances despite its moderate rate of fire. In addition to this Weapon, Infiltrators are skilled at using Heavy Pistols and Submachine Guns. As such, it’s best to activate Tactical Cloak first before shooting with a Sniper Rifle. While remaining in this state, Infiltrators gain Weapon Damage bonuses.


Tactical Cloak instantly turns Commander Shepard invisible to move undetected for the kill. The Infiltrator is the stealthiest among all of the Mass Effect 2 Classes, which is enhanced due to their Unique Class Power, Tactical Cloak, and Sniper Rifle Proficiency. Mass Effect Legendary Edition Build Guide: Infiltrator (Mass Effect 2)
